29 lines
784 B
C++
29 lines
784 B
C++
/**
|
|
* Copyright (c) 2014-present, Facebook, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* This source code is licensed under the BSD-style license found in the
|
|
* LICENSE file in the root directory of this source tree. An additional grant
|
|
* of patent rights can be found in the PATENTS file in the same directory.
|
|
*/
|
|
|
|
#ifndef FBX2GLTF_SKINDATA_H
|
|
#define FBX2GLTF_SKINDATA_H
|
|
|
|
#include "Raw2Gltf.h"
|
|
|
|
struct SkinData : Holdable
|
|
{
|
|
SkinData(
|
|
const std::vector<uint32_t> joints, const AccessorData &inverseBindMatricesAccessor,
|
|
const NodeData &skeletonRootNode);
|
|
|
|
json serialize() const override;
|
|
|
|
const std::vector<uint32_t> joints;
|
|
const uint32_t skeletonRootNode;
|
|
const uint32_t inverseBindMatrices;
|
|
};
|
|
|
|
#endif //FBX2GLTF_SKINDATA_H
|