FBX2glTF/src
Par Winzell 95063ba9f1 Move to C++17 and std::filesystem.
With this, we are able to get rid of all the increasingly broken file
system utility code, and trust std::filesystem to handle all the cross-
platform complexity.

Unfortunately std::filesystem support remains a little elusive; it is
well supported in Visual Studio (especially 2019), but not by default
in Mac OS X, and even in GCC 8.0 it requires an explicit '-l c++fs'.

This also silences some of the more egregious compiler warnings, mostly
by being explicit about where we cast to the uint32 types glTF prefers.
2019-04-07 16:21:24 -07:00
..
fbx Move to C++17 and std::filesystem. 2019-04-07 16:21:24 -07:00
gltf Move to C++17 and std::filesystem. 2019-04-07 16:21:24 -07:00
raw Move to C++17 and std::filesystem. 2019-04-07 16:21:24 -07:00
utils Move to C++17 and std::filesystem. 2019-04-07 16:21:24 -07:00
FBX2glTF.cpp Move to C++17 and std::filesystem. 2019-04-07 16:21:24 -07:00
FBX2glTF.h Move to C++17 and std::filesystem. 2019-04-07 16:21:24 -07:00
mathfu.hpp Apply clang-format to all our source. (#149) 2018-12-18 23:30:29 -08:00