39 lines
1.5 KiB
Markdown
39 lines
1.5 KiB
Markdown
# FBX2glTF
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This is a command line tool for converting 3D model assets on the
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well-established [FBX](https://www.autodesk.com/products/fbx/overview) format to
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[glTF 2.0](https://github.com/KhronosGroup/glTF/tree/master/specification/2.0),
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a modern runtime asset delivery format.
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# Platform Binaries
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This package contains three versions of `FBX2glTF`, compiled for three platforms
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and located in three eponymous directories:
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- bin/Darwin/FBX2glTF
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- bin/Linux/FBX2glTF
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- bin/Windows/FBX2glTF.exe
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# Further Reading
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The home of this tool is [here](https://github.com/facebookincubator/FBX2glTF).
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# Authors
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- Pär Winzell
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- J.M.P. van Waveren
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- Amanda Watson
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# Legal
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This software contains Autodesk® FBX® code developed by Autodesk, Inc. Copyright
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2017 Autodesk, Inc. All rights, reserved. Such code is provided “as is” and
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Autodesk, Inc. disclaims any and all warranties, whether express or implied,
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including without limitation the implied warranties of merchantability, fitness
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for a particular purpose or non-infringement of third party rights. In no event
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shall Autodesk, Inc. be liable for any direct, indirect, incidental, special,
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exemplary, or consequential damages (including, but not limited to, procurement
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of substitute goods or services; loss of use, data, or profits; or business
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interruption) however caused and on any theory of liability, whether in
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contract, strict liability, or tort (including negligence or otherwise) arising
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in any way out of such code.
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