From ff7cde87584c0b0c68bf965a401af5affba3bcfa Mon Sep 17 00:00:00 2001 From: dengqn <434500374@qq.com> Date: Tue, 19 Aug 2025 11:54:06 +0800 Subject: [PATCH] multi threading --- Cargo.lock | 52 +++++++++++++++++++++ Cargo.toml | 3 +- src/camera.rs | 122 +++++++++++++++++++++++++++++++++++++++++++----- src/hittable.rs | 4 +- src/main.rs | 2 +- src/vec3.rs | 16 ++++++- 6 files changed, 183 insertions(+), 16 deletions(-) diff --git a/Cargo.lock b/Cargo.lock index 93ec09d..a148fe5 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -14,6 +14,37 @@ version = "1.0.1" source = "registry+https://github.com/rust-lang/crates.io-index" checksum = "9555578bc9e57714c812a1f84e4fc5b4d21fcb063490c624de019f7464c91268" +[[package]] +name = "crossbeam-deque" +version = "0.8.6" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "9dd111b7b7f7d55b72c0a6ae361660ee5853c9af73f70c3c2ef6858b950e2e51" +dependencies = [ + "crossbeam-epoch", + "crossbeam-utils", +] + +[[package]] +name = "crossbeam-epoch" +version = "0.9.18" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "5b82ac4a3c2ca9c3460964f020e1402edd5753411d7737aa39c3714ad1b5420e" +dependencies = [ + "crossbeam-utils", +] + +[[package]] +name = "crossbeam-utils" +version = "0.8.21" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "d0a5c400df2834b80a4c3327b3aad3a4c4cd4de0629063962b03235697506a28" + +[[package]] +name = "either" +version = "1.15.0" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "48c757948c5ede0e46177b7add2e67155f70e33c07fea8284df6576da70b3719" + [[package]] name = "getrandom" version = "0.3.3" @@ -99,6 +130,27 @@ name = "ray-trace-w1" version = "0.1.0" dependencies = [ "rand", + "rayon", +] + +[[package]] +name = "rayon" +version = "1.11.0" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "368f01d005bf8fd9b1206fb6fa653e6c4a81ceb1466406b81792d87c5677a58f" +dependencies = [ + "either", + "rayon-core", +] + +[[package]] +name = "rayon-core" +version = "1.13.0" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "22e18b0f0062d30d4230b2e85ff77fdfe4326feb054b9783a3460d8435c8ab91" +dependencies = [ + "crossbeam-deque", + "crossbeam-utils", ] [[package]] diff --git a/Cargo.toml b/Cargo.toml index 30e7c82..20f9394 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -4,4 +4,5 @@ version = "0.1.0" edition = "2024" [dependencies] -rand = "0.9.2" # 使用最新稳定版 \ No newline at end of file +rand = "0.9.2" # 使用最新稳定版 +rayon = "1.11.0" diff --git a/src/camera.rs b/src/camera.rs index 6ad1d50..f8a05ee 100644 --- a/src/camera.rs +++ b/src/camera.rs @@ -1,5 +1,7 @@ use std::fs::File; use std::io::{BufWriter}; +use std::sync::{RwLock}; +use std::time::Instant; use crate::hittable::HittableList; use crate::math_utils::{clamp, degrees_to_radians, random_in_unit_disk}; @@ -7,6 +9,7 @@ use crate::ppm_writer::PPMWriter; use crate::types_defined::{Camera, Color, HitRecord, Point, Ray, Vec3}; use rand::rngs::ThreadRng; use rand::{Rng, rng}; +use rayon::iter::{IntoParallelIterator, ParallelIterator}; use crate::material::{Material, MaterialKind}; impl<'a> Camera<'a> { @@ -90,22 +93,36 @@ impl<'a> Camera<'a> { pub fn render(&mut self, world: &HittableList) { // let mut img_content = format!("P3\n{} {}\n255\n", self.image_width, self.image_height); - + let start = Instant::now(); + + + + for j in 0..self.image_height { // if j % 10 == 0 { println!("scan line {}/{} ", j + 1, self.image_height); // } for i in 0..self.image_width { - // color - let mut color = Color::new(0.0, 0.0, 0.0); - for _ in 0..self.sample_times { - let r = self.get_ray(i, j); - let sample_color = self.ray_color(&r, self.reflect_depth, world); - color = color + sample_color; - } - // color * each sample color - color = color * (1.0 / self.sample_times as f32); + + let sample_color: Vec3 = (0..self.sample_times) + .into_par_iter() + .map(|_| { + let r = self.get_ray(i, j); + return self.ray_color_sync(&r, self.reflect_depth, RwLock::new(world)); + }).sum(); + let color: Vec3 = sample_color * (1.0 / self.sample_times as f32); + + + // // color + // let mut color = Color::new(0.0, 0.0, 0.0); + // for _ in 0..self.sample_times { + // let r = self.get_ray(i, j); + // let sample_color = self.ray_color(&r, self.reflect_depth, world); + // color = color + sample_color; + // } + // // color * each sample color + // color = color * (1.0 / self.sample_times as f32); // clamp color rgb let color_clamped = Color::new( @@ -119,7 +136,8 @@ impl<'a> Camera<'a> { } let _ = self.ppm_file_writer.finish(); - + let end = Instant::now(); + println!("================[{}mils]=====================", end.duration_since(start).as_millis()) // img_content } @@ -197,6 +215,61 @@ impl<'a> Camera<'a> { (1.0 - a) * Color::new(1.0, 1.0, 1.0) + a * Color::new(0.5, 0.7, 1.0) } + + fn ray_color_sync(&self, ray: &Ray, depth: i8, world: RwLock<&HittableList>) -> Vec3 { + + // 反射次数 + if depth <= 0 { + return Vec3::new(0.0, 0.0, 0.0); + } + + // 限制出射光线的角度(0.001经验值) + let hit_record = &mut HitRecord{ + t: 0.0, + p: Vec3::new(0.0, 0.0, 0.0), + normal: Vec3::new(0.0, 0.0, 0.0), + front_face: false, + material: None, + }; + let hit = world.read().unwrap().hit(&ray, 0.001, f32::MAX, hit_record); + if hit { + let hit_m = &hit_record.material; + let hc = &mut HitRecord{ + t: hit_record.t, + p: hit_record.p, + normal: hit_record.normal, + front_face: hit_record.front_face, + material: None, + }; + let hit_c = match hit_m { + Some(mk) => { + match mk { + // MaterialKind::Lambertian(l) => l.albedo, + MaterialKind::Lambertian(l) => self.scatter_color_sync(ray, hc, l, depth, world), + MaterialKind::Metal(m) => self.scatter_color_sync(ray, hc, m, depth, world), + MaterialKind::Dielectric(d) => self.scatter_color_sync(ray, hc, d, depth, world) + } + }, + None => { + if hit_record.t >= 0.0 { + let diffuse_vec = Vec3::random_unit(); + let lambertian_vec = diffuse_vec + hit_record.normal; + 0.5 * self.ray_color_sync(&Ray::new(ray.point, lambertian_vec), depth - 1, world) + } else { + Color::new(0.0, 0.0, 0.0) + } + } + }; + return hit_c; + } + + // v / |v| + let unit_direction = ray.direction / ray.direction.length(); + let a = 0.5 * (unit_direction.y + 1.0); + // return background color. + (1.0 - a) * Color::new(1.0, 1.0, 1.0) + a * Color::new(0.5, 0.7, 1.0) + } + // -> [x, y, 0] fn random_square(&self, rng: &mut ThreadRng) -> Vec3 { Vec3::new(rng.random_range(-0.5..0.1), rng.random_range(-0.5..0.1), 0.0) @@ -229,6 +302,33 @@ impl<'a> Camera<'a> { Color::new(0.0, 0.0, 0.0) } } + + fn scatter_color_sync( + &self, + ray: &Ray, + hc: &mut HitRecord, + material: &impl Material, + depth: i8, + world: RwLock<&HittableList>, + ) -> Color { + let mut scatted = Ray::new(Point::new(0.0, 0.0, 0.0), Vec3::random()); + let mut attenuation = Color::new(1.0, 1.0, 1.0); + if material.scatter(ray, hc, &mut attenuation, &mut scatted) { + let r_c = self.ray_color_sync(&scatted, depth - 1, world); + let sc_color = Vec3::new( + attenuation.x * r_c.x, + attenuation.y * r_c.y, + attenuation.z * r_c.z, + ); + let color = Color::new(sc_color.x, sc_color.y, sc_color.z); + // if near_zero(color) { + // println!("near zero: {:?}", scatted.direction); + // } + color + } else { + Color::new(0.0, 0.0, 0.0) + } + } } diff --git a/src/hittable.rs b/src/hittable.rs index f37fb0b..2377064 100644 --- a/src/hittable.rs +++ b/src/hittable.rs @@ -2,7 +2,7 @@ use crate::material::MaterialKind; use crate::math_utils::{front_face_normal, is_front_face}; use crate::types_defined::{HitRecord, Ray, Vec3}; -pub trait Hittable { +pub trait Hittable: Send + Sync { fn hit(&self, r: &Ray, t_min: f32, t_max: f32, hit_record: &mut HitRecord) -> bool; } @@ -54,4 +54,4 @@ impl HittableList { hits } -} +} \ No newline at end of file diff --git a/src/main.rs b/src/main.rs index ac0e29b..d4b2e5c 100644 --- a/src/main.rs +++ b/src/main.rs @@ -25,7 +25,7 @@ fn main() { fn camera_render() { let fov: f32 = 90.; - let scale = 1; + let scale = 4; let width: i32 = 1920/scale; let height: i32 = 1080/scale; let sample_times = 50; diff --git a/src/vec3.rs b/src/vec3.rs index 2f78cd3..12a26c2 100644 --- a/src/vec3.rs +++ b/src/vec3.rs @@ -1,5 +1,5 @@ -use std::{fmt::Display, ops::{Add, AddAssign, Div, Mul, MulAssign, Sub}}; +use std::{fmt::Display, iter::Sum, ops::{Add, AddAssign, Div, Mul, MulAssign, Sub}}; use std::fmt; use rand::{rng, Rng}; use crate::types_defined::Vec3; @@ -158,4 +158,18 @@ impl MulAssign for Vec3 { fn mul_assign(&mut self, scalar: f32) { *self = *self * scalar; } +} + +impl Sum for Vec3 { + fn sum>(iter: I) -> Self { + let mut sum_x = 0.0; + let mut sum_y = 0.0; + let mut sum_z = 0.0; + for vec in iter { + sum_x += vec.x; + sum_y += vec.y; + sum_z += vec.z; + } + Vec3 { x: sum_x, y: sum_y, z: sum_z } + } } \ No newline at end of file