FBX2glTF/sdk/Darwin/2019.2/include/fbxsdk/utils/fbxrenamingstrategyfbx7.h

38 lines
1.2 KiB
C++

/****************************************************************************************
Copyright (C) 2015 Autodesk, Inc.
All rights reserved.
Use of this software is subject to the terms of the Autodesk license agreement
provided at the time of installation or download, or which otherwise accompanies
this software in either electronic or hard copy form.
****************************************************************************************/
//! \file fbxrenamingstrategyfbx7.h
#ifndef _FBXSDK_UTILS_RENAMINGSTRATEGY_FBX7_H_
#define _FBXSDK_UTILS_RENAMINGSTRATEGY_FBX7_H_
#include <fbxsdk/fbxsdk_def.h>
#include <fbxsdk/utils/fbxrenamingstrategybase.h>
#include <fbxsdk/fbxsdk_nsbegin.h>
class FBXSDK_DLL FbxRenamingStrategyFbx7 : public FbxRenamingStrategyBase
{
public:
FbxRenamingStrategyFbx7();
virtual ~FbxRenamingStrategyFbx7();
virtual void CleanUp();
virtual bool DecodeScene(FbxScene* pScene);
virtual bool EncodeScene(FbxScene* pScene);
virtual bool DecodeString(FbxNameHandler& pName);
virtual bool EncodeString(FbxNameHandler& pName, bool pIsPropertyName=false);
};
#include <fbxsdk/fbxsdk_nsend.h>
#endif /* _FBXSDK_UTILS_RENAMINGSTRATEGY_FBX7_H_ */