80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
/****************************************************************************************
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Copyright (C) 2015 Autodesk, Inc.
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All rights reserved.
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Use of this software is subject to the terms of the Autodesk license agreement
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provided at the time of installation or download, or which otherwise accompanies
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this software in either electronic or hard copy form.
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****************************************************************************************/
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//! \file fbxentryview.h
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#ifndef _FBXSDK_SCENE_SHADING_ENTRY_VIEW_H_
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#define _FBXSDK_SCENE_SHADING_ENTRY_VIEW_H_
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#include <fbxsdk/fbxsdk_def.h>
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#include <fbxsdk/fbxsdk_nsbegin.h>
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class FbxBindingTableEntry;
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/** Entry view class represents binding entry in entry tables.
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* \see FbxBindingTableEntry and FbxBindingTable.
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* \nosubgrouping
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*/
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class FBXSDK_DLL FbxEntryView
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{
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public:
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//! Entry type.
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static const char* sEntryType;
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/**
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* \name Constructor and Destructor.
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*/
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//@{
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/** Constructor.
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* \param pEntry The binding table entry to create the entry view for.
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* \param pAsSource \c true to create the entry view as source, \c false as destination.
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* \param pCreate \c true to create the entry view, \c false otherwise.
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*/
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FbxEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
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//! Destructor.
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virtual ~FbxEntryView();
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//@}
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/** Check whether this entry view is valid or not.
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* If this entry view corresponds with an valid entry which is not NULL, and the
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* entry type of this entry view is the same as that of the entry it corresponds with,
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* then this entry view is valid.
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* \return \c true if the entry view is valid, \c false otherwise.
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*/
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virtual bool IsValid() const;
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/** Create a new entry view.
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* \return \c true if the entry view is created successfully, \c false otherwise.
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*/
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virtual bool Create();
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/** Get the entry type of this entry view.
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*/
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virtual const char* EntryType() const;
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/*****************************************************************************************************************************
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** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
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*****************************************************************************************************************************/
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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protected:
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bool mAsSource;
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FbxBindingTableEntry* mEntry;
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#endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
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};
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#include <fbxsdk/fbxsdk_nsend.h>
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#endif /* _FBXSDK_SCENE_SHADING_ENTRY_VIEW_H_ */
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