FBX2glTF/src/gltf/properties/SkinData.cpp

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762 B
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "SkinData.hpp"
#include "AccessorData.hpp"
#include "NodeData.hpp"
SkinData::SkinData(
const std::vector<uint32_t> joints,
const AccessorData& inverseBindMatricesAccessor,
const NodeData& skeletonRootNode)
: Holdable(),
joints(joints),
inverseBindMatrices(inverseBindMatricesAccessor.ix),
skeletonRootNode(skeletonRootNode.ix) {}
json SkinData::serialize() const {
return {{"joints", joints},
{"inverseBindMatrices", inverseBindMatrices},
{"skeleton", skeletonRootNode}};
}