56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
/****************************************************************************************
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Copyright (C) 2015 Autodesk, Inc.
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All rights reserved.
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Use of this software is subject to the terms of the Autodesk license agreement
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provided at the time of installation or download, or which otherwise accompanies
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this software in either electronic or hard copy form.
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****************************************************************************************/
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#include <fbxsdk.h>
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#if defined (FBXSDK_ENV_MAC)
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// disable the “format not a string literal and no format arguments” warning since
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// the FBXSDK_printf calls made here are all valid calls and there is no secuity risk
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#pragma GCC diagnostic ignored "-Wformat-security"
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#endif
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// Local functions prototype.
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void DisplayHierarchy(FbxNode* pNode, int pDepth);
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void DisplayHierarchy(FbxScene* pScene)
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{
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int i;
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FbxNode* lRootNode = pScene->GetRootNode();
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for( i = 0; i < lRootNode->GetChildCount(); i++)
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{
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DisplayHierarchy(lRootNode->GetChild(i), 0);
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}
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}
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void DisplayHierarchy(FbxNode* pNode, int pDepth)
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{
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FbxString lString;
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int i;
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for(i = 0; i < pDepth; i++)
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{
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lString += " ";
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}
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lString += pNode->GetName();
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lString += "\n";
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FBXSDK_printf(lString.Buffer());
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for(i = 0; i < pNode->GetChildCount(); i++)
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{
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DisplayHierarchy(pNode->GetChild(i), pDepth + 1);
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}
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}
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