When we convert a file that's in our CWD, on Unix the folder component of the path will simply be "", whereas opendir() wants ".". I want to take another more substantial pass at texture resolution, once we're out of urgent bugfix mode. |
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File_Utils.cpp | ||
File_Utils.h | ||
Image_Utils.cpp | ||
Image_Utils.h | ||
String_Utils.cpp | ||
String_Utils.h |