/** * Copyright (c) 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #ifndef FBX2GLTF_IMAGEDATA_H #define FBX2GLTF_IMAGEDATA_H #include "Raw2Gltf.h" struct ImageData : Holdable { ImageData(std::string name, std::string uri); ImageData(std::string name, const BufferViewData &bufferView, std::string mimeType); json serialize() const override; const std::string name; const std::string uri; // non-empty in gltf mode const int32_t bufferView; // non-negative in glb mode const std::string mimeType; }; #endif //FBX2GLTF_IMAGEDATA_H