# version format version: 1.0.{build} environment: matrix: - APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017 PYTHON: "C:\\Python36-x64" FBXSDK_SDKS: sdk stack: python %PYTHON% #temporarily disabled #cache: # - C:\Users\appveyor\.conan\data -> appveyor.yml, conanfile.py init: - git config --global filter.lfs.required false - git config --global filter.lfs.smudge "git-lfs smudge --skip %f" - git config --global filter.lfs.process "git-lfs filter-process --skip" install: - cinst zstandard - ps: Start-FileDownload 'https://github.com/zellski/FBXSDK-Windows/archive/2019.2.tar.gz' - 7z e 2019.2.tar.gz - 7z x 2019.2.tar - ps: move -v .\FBXSDK-Windows-2019.2\sdk\ . - ps: zstd -d -r --rm sdk - cmd: echo "Downloading conan..." - cmd: set PATH=%PYTHON%;%PYTHON%\Scripts;%PATH% - cmd: python --version - cmd: python -m pip install --upgrade pip - cmd: pip install conan - cmd: conan user # Create the conan data directory - cmd: conan remote add bincrafters https://api.bintray.com/conan/bincrafters/public-conan - cmd: conan --version build_script: - cmd: conan install . -i build -s build_type=Release -s compiler="Visual Studio" -s compiler.version=15 - cmd: conan build -bf build . - cmd: move build\Release\FBX2glTF.exe build\Release\FBX2glTF-windows-x64.exe test: off artifacts: - path: build/Release/FBX2glTF-windows-x64.exe deploy: tag: $(APPVEYOR_REPO_TAG_NAME) description: '' provider: GitHub auth_token: secure: OSvhQP0O9uaH+OFOJpbGiiBMRTOJ+H/VJHqVBhq39RNDnOfUEr/yjJNKh3JSdNqj artifact: build/Release/FBX2glTF-windows-x64.exe draft: true prerelease: true on: branch: master APPVEYOR_REPO_TAG: true