/**************************************************************************************** Copyright (C) 2015 Autodesk, Inc. All rights reserved. Use of this software is subject to the terms of the Autodesk license agreement provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. ****************************************************************************************/ // UI.cxx : Defines the entry point for the application. #include "stdafx.h" #include // for treeview control #include "UI.h" #include "SDK_Utility.h" #define MAX_LOADSTRING 100 #define SAVE_TO_BUTTON 1000 #define SAVE_TO_EDITBOX 1001 #define ADD_CUBE_BUTTON 1002 #define REMOVE_CUBES_BUTTON 1003 #define FBX_TREEVIEW 1004 #define TEXTURE_CHECKBOX 1005 #define ANIMATION_CHECKBOX 1006 // Global Variables: HINSTANCE hInst; // current instance HWND ghWnd = NULL; // main window TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name char gszOutputFile[_MAX_PATH]; // File name to export int gWriteFileFormat = -1; // Write file format extern FbxManager *gSdkManager; // access to the global SdkManager object extern FbxScene *gScene; // access to the global scene object extern FbxString* gAppPath; // application path // Forward declarations of functions included in this code module: ATOM UIRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); void CreateUIControls(HWND hWndParent); void GetOutputFileName(HWND hWndParent); // used to check if in the filepath the file extention exist bool ExtExist(const char * filepath, const char * ext); // used to get the directory part of a filepath FbxString GetDirectoryFromFilePath(const char *pFilePath); // to save the file selected void ExportFile(); //----------------------------------------------------------- // treview utility // used to add a new treeview item HTREEITEM InsertTreeViewItem(const HWND hTv, const char *txt, HTREEITEM htiParent); // used to expand all treeview items void Expand_All(); void Expand_All_Recurse(HWND htv, HTREEITEM htvi); //----------------------------------------------------------- // scene nodes utility // used to display the nodes hierarchy void DisplayHierarchy(const HWND hTv); void DisplayHierarchyRecurse(const FbxNode* pNode, HWND hTv, HTREEITEM htiParent); // used to add FbxNode attributes parameters void AddTreeViewItemKFbxNodeParameters(const FbxNode* pNode, HWND hTv, HTREEITEM htiParent); // used to fill the treeview with the FBX scene content void FillTreeView(const HWND mainHwnd); static bool gAutoQuit = false; //---------------------------------------------------------- // entry point for the application int APIENTRY _tWinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow ) { UNREFERENCED_PARAMETER(hPrevInstance); if( FbxString(lpCmdLine) == "-test" ) gAutoQuit = true; MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_UI, szWindowClass, MAX_LOADSTRING); UIRegisterClass(hInstance); // empty our global file name buffer ZeroMemory(gszOutputFile, sizeof(gszOutputFile) ); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_UI)); // Main message loop: while( GetMessage(&msg, NULL, 0, 0) && !gAutoQuit ) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // FUNCTION: UIRegisterClass() // // PURPOSE: Registers the window class. // ATOM UIRegisterClass( HINSTANCE hInstance ) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_UI)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = CreateSolidBrush( GetSysColor(COLOR_3DFACE) ); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_UI); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_UI)); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable, // create and display the main program window. // BOOL InitInstance( HINSTANCE hInstance, int nCmdShow ) { hInst = hInstance; // Store instance handle in our global variable ghWnd = CreateWindow( szWindowClass, // LPCTSTR lpClassName "FBX SDK CubeCreator sample program", // LPCTSTR lpWindowName WS_OVERLAPPED | WS_SYSMENU, // DWORD dwStyle 400, // int x 200, // int Y 700, // int nWidth 800, // int nHeight NULL, // HWND hWndParent NULL, // HMENU hMenu hInstance, // HINSTANCE hInstance NULL // LPVOID lpParam ); if (!ghWnd) { return FALSE; } // Get the path of the application (.exe module) char szFilePath[_MAX_PATH]; if( GetModuleFileName(NULL, szFilePath, _MAX_PATH) ) { // extract the directory only gAppPath = new FbxString(); *gAppPath = GetDirectoryFromFilePath(szFilePath); } ShowWindow(ghWnd, nCmdShow); UpdateWindow(ghWnd); return TRUE; } // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // LRESULT CALLBACK WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { int wmId, wmEvent; switch (message) { case WM_CREATE: { // Create GUI controls CreateUIControls(hWnd); } break; case WM_SHOWWINDOW : { if(gSdkManager == NULL) { // create a basic scene CreateScene(); // show the scene content in the treeview FillTreeView( hWnd ); } } break; case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; case SAVE_TO_BUTTON: GetOutputFileName(hWnd); // ask for file name ExportFile(); // save the file break; case ADD_CUBE_BUTTON: { bool lWithTexture = (1 == IsDlgButtonChecked( hWnd, TEXTURE_CHECKBOX )); bool lWithAnimation = (1 == IsDlgButtonChecked( hWnd, ANIMATION_CHECKBOX )); // create a new cube with option selected CreateCube(lWithTexture, lWithAnimation); // show scene content FillTreeView( hWnd ); } break; case REMOVE_CUBES_BUTTON: // remove all cubes RemoveCubes(); // show scene content FillTreeView( hWnd ); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_DESTROY: // dont forget to delete the SdkManager // and all objects created by the SDK manager DestroySdkObjects(gSdkManager, true); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam ) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: { // set the FBX app. icon HINSTANCE hinst = (HINSTANCE)(LONG_PTR)GetWindowLongPtr(hDlg, GWLP_HINSTANCE); HICON hIconFBX = (HICON) LoadImage( hinst, MAKEINTRESOURCE(IDI_UI), IMAGE_ICON, 16, 16, LR_DEFAULTSIZE); ::SendMessage(hDlg, WM_SETICON, ICON_SMALL, (LPARAM) hIconFBX); } return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } // Create the UI children controls void CreateUIControls( HWND hWndParent ) { DWORD dwStyle = WS_CHILD | WS_VISIBLE; // create the button CreateWindowEx( 0, // DWORD dwExStyle, "BUTTON", // LPCTSTR lpClassName "Save to ...", // control caption dwStyle, // DWORD dwStyle 10, // int x 10, // int y 130, // int nWidth 30, // int nHeight hWndParent, // HWND hWndParent (HMENU) SAVE_TO_BUTTON, // HMENU hMenu or control's ID for WM_COMMAND hInst, // HINSTANCE hInstance NULL // LPVOID lpParam ); // create the button CreateWindowEx( 0, // DWORD dwExStyle, "BUTTON", // LPCTSTR lpClassName "Add cube", // control caption dwStyle, // DWORD dwStyle 10, // int x 710, // int y 130, // int nWidth 30, // int nHeight hWndParent, // HWND hWndParent (HMENU) ADD_CUBE_BUTTON, // HMENU hMenu or control's ID for WM_COMMAND hInst, // HINSTANCE hInstance NULL // LPVOID lpParam ); // create the checkbox CreateWindowEx( 0, // DWORD dwExStyle, "BUTTON", // LPCTSTR lpClassName "Texture", // control caption dwStyle|BS_AUTOCHECKBOX, // DWORD dwStyle 150, // int x 710, // int y 80, // int nWidth 30, // int nHeight hWndParent, // HWND hWndParent (HMENU) TEXTURE_CHECKBOX, // HMENU hMenu or control's ID for WM_COMMAND hInst, // HINSTANCE hInstance NULL // LPVOID lpParam ); // set checked by default CheckDlgButton(hWndParent, TEXTURE_CHECKBOX, 1); // create the checkbox CreateWindowEx( 0, // DWORD dwExStyle, "BUTTON", // LPCTSTR lpClassName "Animation", // control caption dwStyle|BS_AUTOCHECKBOX, // DWORD dwStyle 230, // int x 710, // int y 90, // int nWidth 30, // int nHeight hWndParent, // HWND hWndParent (HMENU) ANIMATION_CHECKBOX, // HMENU hMenu or control's ID for WM_COMMAND hInst, // HINSTANCE hInstance NULL // LPVOID lpParam ); // set checked by default CheckDlgButton(hWndParent, ANIMATION_CHECKBOX, 1); // create the button CreateWindowEx( 0, // DWORD dwExStyle, "BUTTON", // LPCTSTR lpClassName "Remove cubes", // control caption dwStyle, // DWORD dwStyle 555, // int x 710, // int y 130, // int nWidth 30, // int nHeight hWndParent, // HWND hWndParent (HMENU) REMOVE_CUBES_BUTTON, // HMENU hMenu or control's ID for WM_COMMAND hInst, // HINSTANCE hInstance NULL // LPVOID lpParam ); // create the edit box CreateWindowEx( WS_EX_STATICEDGE, // DWORD dwExStyle, "EDIT", // LPCTSTR lpClassName " <- select a file to save", // control caption dwStyle|ES_AUTOHSCROLL, // DWORD dwStyle 150, // int x 15, // int y 534, // int nWidth 20, // int nHeight hWndParent, // HWND hWndParent (HMENU) SAVE_TO_EDITBOX, // HMENU hMenu or control's ID for WM_COMMAND hInst, // HINSTANCE hInstance NULL // LPVOID lpParam ); // create a small font HFONT hf = CreateFont( 14, // height of font 6, // average character width 0, // angle of escapement 0, // base-line orientation angle 40, // font weight 0, // italic attribute option 0, // underline attribute option 0, // strikeout attribute option ANSI_CHARSET, // character set identifier OUT_DEFAULT_PRECIS, // output precision CLIP_DEFAULT_PRECIS,// clipping precision 0, // output quality 0, // pitch and family "Arial" // typeface name ); // set the font for the SAVE_TO_EDITBOX SendMessage(GetDlgItem(hWndParent, SAVE_TO_EDITBOX), WM_SETFONT, (WPARAM) hf, (LPARAM) false ); // create the control dwStyle = dwStyle | TVS_HASLINES|TVS_LINESATROOT|TVS_HASBUTTONS|TVS_SHOWSELALWAYS; CreateWindowEx( WS_EX_STATICEDGE, // DWORD dwExStyle, WC_TREEVIEW, // LPCTSTR lpClassName "", // control caption dwStyle, // DWORD dwStyle 10, // int x 50, // int y 674, // int nWidth 646, // int nHeight hWndParent, // HWND hWndParent (HMENU) FBX_TREEVIEW, // HMENU hMenu or control's ID for WM_COMMAND hInst, // HINSTANCE hInstance NULL // LPVOID lpParam ); } // show the dialog void GetOutputFileName( HWND hWndParent ) { OPENFILENAME ofn; ZeroMemory(&ofn, sizeof(ofn)); char szFile[_MAX_PATH]; // buffer for file name ZeroMemory(szFile, sizeof(szFile)); // Initialize OPENFILENAME ofn.lStructSize = sizeof(ofn); ofn.hwndOwner = hWndParent; ofn.lpstrFile = szFile; ofn.nMaxFile = sizeof(szFile)/ sizeof(*szFile); ofn.nFilterIndex = 1; // *.fbx binairy by default ofn.lpstrFileTitle = NULL; ofn.nMaxFileTitle = 0; ofn.lpstrInitialDir = NULL; ofn.lpstrTitle = "Select the file to export to ... (use the file type filter)"; ofn.Flags = OFN_EXPLORER | OFN_OVERWRITEPROMPT; // get a description of all writers registered in the FBX SDK const char *filter = GetWriterSFNFilters(); ofn.lpstrFilter = filter; // Display the save as dialog box. if(GetSaveFileName(&ofn) == false) { ZeroMemory(gszOutputFile, sizeof(gszOutputFile) ); // User cancel ... delete filter; return; } delete filter; // keep the selected file format writer // ofn.nFilterIndex is not 0 based but start at 1, the FBX SDK file format enum start at 0 gWriteFileFormat = ofn.nFilterIndex - 1; // get the extention string from the file format selected by the user const char * ext = GetFileFormatExt( gWriteFileFormat ); // check for file extention if(ExtExist(szFile, ext) == false) { // add the selected file extention FBXSDK_strcat(szFile, _MAX_PATH, ext); } delete ext; // show the file name selected with the extention SetWindowText( GetDlgItem(hWndParent, SAVE_TO_EDITBOX), szFile); // Keep a copy of the file name FBXSDK_strcpy(gszOutputFile, _MAX_PATH, szFile); } // to save the file selected void ExportFile() { if(strlen(gszOutputFile) == 0) return; Export(gszOutputFile, gWriteFileFormat); } // check if in the filepath the file extention exist bool ExtExist( const char * filepath, const char * ext ) { int iExtLen = (int)strlen(ext); int ifpLen = (int)strlen(filepath); if( ifpLen < iExtLen) return false; int x = ifpLen - iExtLen; for(int i=0; i < iExtLen; i++) { if(filepath[x] != ext[i] ) return false; x++; } return true; } // extract the directory from a file path FbxString GetDirectoryFromFilePath( const char *pFilePath ) { char PathName[1024]; char* PathNamePtr; FBX_ASSERT( pFilePath ); FBX_ASSERT( strlen( pFilePath ) < 1024 ); FBXSDK_strcpy(PathName,1024,pFilePath); PathNamePtr=strrchr(PathName,'/'); if (!PathNamePtr) { PathNamePtr=strrchr(PathName,'\\'); } if (PathNamePtr) { (*PathNamePtr) = '\0'; } else { PathName[0] = 0; } return FbxString(PathName); } // used to add a new treeview item HTREEITEM InsertTreeViewItem( const HWND hTv, const char *txt, HTREEITEM htiParent ) { TVITEM tvi = {0}; tvi.mask = TVIF_TEXT|TVIF_PARAM; // text + param only tvi.pszText = (LPSTR)txt; // caption tvi.cchTextMax = static_cast(strlen(txt)); // length of item label TVINSERTSTRUCT tvis = {0}; tvis.item = tvi; tvis.hInsertAfter = 0; tvis.hParent = htiParent; // parent item of item to be inserted return reinterpret_cast( SendMessage(hTv, TVM_INSERTITEM, 0, reinterpret_cast(&tvis)) ); } // used to expand all treeview nodes void Expand_All() { // get the handle of the treeview HWND htv = GetDlgItem(ghWnd, FBX_TREEVIEW); if(htv == NULL) return; Expand_All_Recurse(htv, TreeView_GetRoot(htv)); // force the root node visible on expand TreeView_SelectSetFirstVisible(htv, TreeView_GetRoot(htv) ); } // used to expand all treeview items recursively void Expand_All_Recurse( HWND htv, HTREEITEM htvi ) { if(htvi == NULL) return; TreeView_Expand(htv, htvi, TVE_EXPAND); while(htvi) { // expand all children htvi = TreeView_GetChild(htv, htvi); Expand_All_Recurse(htv, htvi); // expand all siblings while(htvi) { htvi = TreeView_GetNextSibling(htv, htvi); Expand_All_Recurse(htv, htvi); } } } // used to add the rootNode name and start to add children nodes void DisplayHierarchy( const HWND hTv ) { HTREEITEM htvi = InsertTreeViewItem(hTv, GetRootNodeName(), TVI_ROOT); for(int i = 0; i < GetRootNode()->GetChildCount(); i++) { DisplayHierarchyRecurse(GetRootNode()->GetChild(i), hTv, htvi); } } // used to recursively add children nodes void DisplayHierarchyRecurse( const FbxNode* pNode, const HWND hTv, HTREEITEM htiParent ) { // create a new Treeview item with node name and Attribute type name HTREEITEM htvi = InsertTreeViewItem(hTv, GetNodeNameAndAttributeTypeName(pNode).Buffer(), htiParent); // show some FbxNode parameters AddTreeViewItemKFbxNodeParameters(pNode, hTv, htvi); for(int i = 0; i < pNode->GetChildCount(); i++) { // recursively call this DisplayHierarchyRecurse(pNode->GetChild(i), hTv, htvi); } } // used to add FbxNode parameters void AddTreeViewItemKFbxNodeParameters( const FbxNode* pNode, HWND hTv, HTREEITEM htiParent ) { if(pNode == NULL) return; // show node default translation InsertTreeViewItem(hTv, GetDefaultTranslationInfo(pNode).Buffer(), htiParent); // show if a material, texture or animation is in the node InsertTreeViewItem(hTv, GetNodeInfo(pNode).Buffer(), htiParent); } // fill the treeview with the FBX scene content void FillTreeView( const HWND mainHwnd ) { // get the handle of the treeview HWND htv = GetDlgItem(mainHwnd, FBX_TREEVIEW); if(htv == NULL) return; // clear the treeview content TreeView_DeleteAllItems(htv); // display scene hierarchy DisplayHierarchy(htv); // expand all items of the treeview Expand_All(); // force the root node visible TreeView_SelectSetFirstVisible(htv, TreeView_GetRoot(htv) ); }