/** * Copyright (c) 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #ifndef __FBX2RAW_H__ #define __FBX2RAW_H__ #include "RawModel.h" bool LoadFBXFile(RawModel &raw, const char *fbxFileName, const char *textureExtensions); #endif // !__FBX2RAW_H__