/**************************************************************************************** Copyright (C) 2015 Autodesk, Inc. All rights reserved. Use of this software is subject to the terms of the Autodesk license agreement provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. ****************************************************************************************/ // use the fbxsdk.h #include void ImportExport( const char *ImportFileName, const char* ExportFileName, int pWriteFileFormat ); void InitializeSdkManager(); void DestroySdkObjects( FbxManager* pSdkManager, bool pExitStatus ); const char *GetReaderOFNFilters(); const char *GetWriterSFNFilters(); const char *GetFileFormatExt( const int pWriteFileFormat ); bool LoadScene( FbxManager* pSdkManager, FbxScene* pScene, const char* pFilename ); bool SaveScene( FbxManager* pSdkManager, FbxScene* pScene, const char* pFilename, int pFileFormat, bool pEmbedMedia );