# FBX2GLTF **REQUIRES MVSC redistributable on Windows** https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads Change skinning-weights to 4 if your engine does not support that feature. Change the default import of the engine to be different from 30 fps if needed. There are artifacts in the Github Actions for Windows, MacOS and Linux. ## Build Instructions Reference the Github workflow.