# Water Bottle ## FBX2glTF Changes Imported into Blender, texture files explicitly re-attached to material, metallic & smoothness separated into distinct textures, smoothness negated into roughmess, then re-exported as FBX. ## Original Description Authored with PBR metallic/smoothness intended for import into Unity3D. Binary FBX contains only the geometry. Textures are in separate files. |Name|Map| |----|---| |`WaterBottle_BaseColor`|Albedo| |`WaterBottle_MetalSmooth`|Metallic/Smoothness| |`WaterBottle_Emissive`|Emissive| |`WaterBottle_Normal`|Normal| |`WaterBottle_Occlusion`|Occlusion| ## License Information [![CC0](http://i.creativecommons.org/p/zero/1.0/88x31.png)](http://creativecommons.org/publicdomain/zero/1.0/) To the extent possible under law, Microsoft has waived all copyright and related or neighboring rights to this asset.