/** * Copyright (c) Facebook, Inc. and its affiliates. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include "gltf/Raw2Gltf.hpp" struct BufferViewData : Holdable { enum GL_ArrayType { GL_ARRAY_NONE = 0, // no GL buffer is being set GL_ARRAY_BUFFER = 34962, GL_ELEMENT_ARRAY_BUFFER = 34963 }; BufferViewData(const BufferData& _buffer, const size_t _byteOffset, const GL_ArrayType _target); json serialize() const override; const unsigned int buffer; const unsigned int byteOffset; const GL_ArrayType target; unsigned int byteLength = 0; };