Whitespace tweak.
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@ -304,7 +304,7 @@ ModelData *Raw2Gltf(
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std::unique_ptr<GLTFData> gltf(new GLTFData(options.outputBinary));
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std::map<long, std::shared_ptr<NodeData>> nodesById;
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std::map<long, std::shared_ptr<NodeData>> nodesById;
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std::map<std::string, std::shared_ptr<MaterialData>> materialsByName;
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std::map<std::string, std::shared_ptr<TextureData>> textureByIndicesKey;
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std::map<long, std::shared_ptr<MeshData>> meshBySurfaceId;
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