Map blendshape keys to accessor names
This commit is contained in:
parent
2fc254ed79
commit
becee49c34
|
@ -3,3 +3,5 @@ npm/bin/Linux/FBX2glTF
|
|||
npm/bin/Windows_NT/FBX2glTF.exe
|
||||
npm/node_modules/
|
||||
sdk/
|
||||
.vscode
|
||||
build
|
||||
|
|
|
@ -596,12 +596,14 @@ public:
|
|||
const unsigned int blendShapeIx,
|
||||
const unsigned int channelIx,
|
||||
const FbxDouble deformPercent,
|
||||
const std::vector<TargetShape> &targetShapes
|
||||
const std::vector<TargetShape> &targetShapes,
|
||||
const std::string name
|
||||
) : mesh(mesh),
|
||||
blendShapeIx(blendShapeIx),
|
||||
channelIx(channelIx),
|
||||
deformPercent(deformPercent),
|
||||
targetShapes(targetShapes)
|
||||
targetShapes(targetShapes),
|
||||
name(name)
|
||||
{}
|
||||
|
||||
FbxAnimCurve *ExtractAnimation(unsigned int animIx) const {
|
||||
|
@ -615,6 +617,7 @@ public:
|
|||
const unsigned int blendShapeIx;
|
||||
const unsigned int channelIx;
|
||||
const std::vector<TargetShape> targetShapes;
|
||||
const std::string name;
|
||||
|
||||
const FbxDouble deformPercent;
|
||||
};
|
||||
|
@ -649,11 +652,14 @@ private:
|
|||
if (fbxChannel->GetTargetShapeCount() > 0) {
|
||||
std::vector<TargetShape> targetShapes;
|
||||
const double *fullWeights = fbxChannel->GetTargetShapeFullWeights();
|
||||
std::string name = std::string(fbxChannel->GetName());
|
||||
fmt::printf("extractChannels; channel name: %s\n", name);
|
||||
|
||||
for (int targetIx = 0; targetIx < fbxChannel->GetTargetShapeCount(); targetIx ++) {
|
||||
FbxShape *fbxShape = fbxChannel->GetTargetShape(targetIx);
|
||||
targetShapes.push_back(TargetShape(fbxShape, fullWeights[targetIx]));
|
||||
}
|
||||
channels.push_back(BlendChannel(mesh, shapeIx, channelIx, fbxChannel->DeformPercent * 0.01, targetShapes));
|
||||
channels.push_back(BlendChannel(mesh, shapeIx, channelIx, fbxChannel->DeformPercent * 0.01, targetShapes, name));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -785,11 +791,13 @@ static void ReadMesh(RawModel &raw, FbxScene *pScene, FbxNode *pNode, const std:
|
|||
for (size_t targetIx = 0; targetIx < blendShapes.GetTargetShapeCount(channelIx); targetIx ++) {
|
||||
const FbxBlendShapesAccess::TargetShape &shape = blendShapes.GetTargetShape(channelIx, targetIx);
|
||||
targetShapes.push_back(&shape);
|
||||
auto &blendChannel = blendShapes.GetBlendChannel(channelIx);
|
||||
|
||||
rawSurface.blendChannels.push_back(RawBlendChannel {
|
||||
static_cast<float>(blendShapes.GetBlendChannel(channelIx).deformPercent),
|
||||
static_cast<float>(blendChannel.deformPercent),
|
||||
shape.normals.LayerPresent(),
|
||||
shape.tangents.LayerPresent(),
|
||||
blendChannel.name
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -126,12 +126,22 @@ struct GLTFData
|
|||
return result;
|
||||
}
|
||||
|
||||
|
||||
template<class T>
|
||||
std::shared_ptr<AccessorData> AddAccessorWithView(
|
||||
BufferViewData &bufferView, const GLType &type, const std::vector<T> &source)
|
||||
{
|
||||
auto accessor = accessors.hold(new AccessorData(bufferView, type));
|
||||
auto accessor = accessors.hold(new AccessorData(bufferView, type, std::string("")));
|
||||
accessor->appendAsBinaryArray(source, *binary);
|
||||
bufferView.byteLength = accessor->byteLength();
|
||||
return accessor;
|
||||
}
|
||||
|
||||
|
||||
template<class T>
|
||||
std::shared_ptr<AccessorData> AddAccessorWithView(
|
||||
BufferViewData &bufferView, const GLType &type, const std::vector<T> &source, std::string name)
|
||||
{
|
||||
auto accessor = accessors.hold(new AccessorData(bufferView, type, name));
|
||||
accessor->appendAsBinaryArray(source, *binary);
|
||||
bufferView.byteLength = accessor->byteLength();
|
||||
return accessor;
|
||||
|
@ -922,7 +932,7 @@ ModelData *Raw2Gltf(
|
|||
}
|
||||
std::shared_ptr<AccessorData> pAcc = gltf->AddAccessorWithView(
|
||||
*gltf->GetAlignedBufferView(buffer, BufferViewData::GL_ARRAY_BUFFER),
|
||||
GLT_VEC3F, positions);
|
||||
GLT_VEC3F, positions, channel.name);
|
||||
pAcc->min = toStdVec(shapeBounds.min);
|
||||
pAcc->max = toStdVec(shapeBounds.max);
|
||||
|
||||
|
@ -930,14 +940,14 @@ ModelData *Raw2Gltf(
|
|||
if (!normals.empty()) {
|
||||
nAcc = gltf->AddAccessorWithView(
|
||||
*gltf->GetAlignedBufferView(buffer, BufferViewData::GL_ARRAY_BUFFER),
|
||||
GLT_VEC3F, normals);
|
||||
GLT_VEC3F, normals, channel.name);
|
||||
}
|
||||
|
||||
std::shared_ptr<AccessorData> tAcc;
|
||||
if (!tangents.empty()) {
|
||||
nAcc = gltf->AddAccessorWithView(
|
||||
*gltf->GetAlignedBufferView(buffer, BufferViewData::GL_ARRAY_BUFFER),
|
||||
GLT_VEC4F, tangents);
|
||||
GLT_VEC4F, tangents, channel.name);
|
||||
}
|
||||
|
||||
primitive->AddTarget(pAcc.get(), nAcc.get(), tAcc.get());
|
||||
|
|
|
@ -330,6 +330,7 @@ struct RawBlendChannel
|
|||
float defaultDeform;
|
||||
bool hasNormals;
|
||||
bool hasTangents;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
struct RawSurface
|
||||
|
|
|
@ -10,12 +10,13 @@
|
|||
#include "AccessorData.h"
|
||||
#include "BufferViewData.h"
|
||||
|
||||
AccessorData::AccessorData(const BufferViewData &bufferView, GLType type)
|
||||
AccessorData::AccessorData(const BufferViewData &bufferView, GLType type, std::string name)
|
||||
: Holdable(),
|
||||
bufferView(bufferView.ix),
|
||||
type(std::move(type)),
|
||||
byteOffset(0),
|
||||
count(0)
|
||||
count(0),
|
||||
name(name)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -45,5 +46,8 @@ json AccessorData::serialize() const
|
|||
if (!max.empty()) {
|
||||
result["max"] = max;
|
||||
}
|
||||
if (name.length() > 0) {
|
||||
result["name"] = name;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
struct AccessorData : Holdable
|
||||
{
|
||||
AccessorData(const BufferViewData &bufferView, GLType type);
|
||||
AccessorData(const BufferViewData &bufferView, GLType type, std::string name);
|
||||
explicit AccessorData(GLType type);
|
||||
|
||||
json serialize() const override;
|
||||
|
@ -43,6 +43,7 @@ struct AccessorData : Holdable
|
|||
unsigned int count;
|
||||
std::vector<float> min;
|
||||
std::vector<float> max;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
#endif //FBX2GLTF_ACCESSORDATA_H
|
||||
|
|
Loading…
Reference in New Issue