diff --git a/demo/addons/fbx/import_fbx.gd b/demo/addons/fbx/import_fbx.gd deleted file mode 100644 index 251f372..0000000 --- a/demo/addons/fbx/import_fbx.gd +++ /dev/null @@ -1,56 +0,0 @@ -@tool -extends EditorSceneFormatImporter - -var settings = ProjectSettings - -const settings_fbx2gltf_path = "filesystem/import/fbx/fbx2gltf_path" - -var fbx2gltf_path : String - -func _get_extensions(): - return ["fbx"] - - -func _get_import_flags(): - return EditorSceneFormatImporter.IMPORT_SCENE - - -func _import_scene(path: String, flags: int, bake_fps: int): - if not ProjectSettings.has_setting(settings_fbx2gltf_path): - ProjectSettings.set_initial_value(settings_fbx2gltf_path, "FBX2glTF") - ProjectSettings.set_setting(settings_fbx2gltf_path, "FBX2glTF") - else: - fbx2gltf_path = ProjectSettings.get_setting(settings_fbx2gltf_path) - if fbx2gltf_path.is_empty(): - return null - var property_info = { - "name": settings_fbx2gltf_path, - "type": TYPE_STRING, - "hint": PROPERTY_HINT_GLOBAL_FILE, - "hint_string": "" - } - ProjectSettings.add_property_info(property_info) - var user_path_base = OS.get_user_data_dir() - var path_global : String = ProjectSettings.globalize_path(path) - var output_path : String = "res://.godot/imported/" + path.get_file().get_basename() + "-" + path.md5_text() + ".gltf" - var output_path_global = ProjectSettings.globalize_path(output_path) - var stdout = [].duplicate() - var temp_dir_global = ProjectSettings.globalize_path("res://.godot/imported/") - var fbx2gltf_path_global = ProjectSettings.globalize_path(fbx2gltf_path) - var ret = OS.execute(fbx2gltf_path_global, [ - "--fbx-temp-dir", temp_dir_global, - "-i", path_global, - "-o", output_path_global], stdout, true) - - for line in stdout: - print(line) - if ret != 0: - print("FBX2glTF returned " + str(ret)) - return null - - var gstate : GLTFState = GLTFState.new() - var gltf : GLTFDocument = GLTFDocument.new() - var root_node : Node = gltf.import_scene(output_path, 0, 1000.0, gstate) - root_node.name = path.get_basename().get_file() - - return root_node diff --git a/demo/addons/fbx/plugin.cfg b/demo/addons/fbx/plugin.cfg deleted file mode 100644 index 1cdcc28..0000000 --- a/demo/addons/fbx/plugin.cfg +++ /dev/null @@ -1,7 +0,0 @@ -[plugin] - -name="FBX" -description="FBX Importer" -author="V-Sekai" -version="1.1.0" -script="plugin.gd" diff --git a/demo/addons/fbx/plugin.gd b/demo/addons/fbx/plugin.gd deleted file mode 100644 index 4938a8e..0000000 --- a/demo/addons/fbx/plugin.gd +++ /dev/null @@ -1,13 +0,0 @@ -@tool -extends EditorPlugin - -var import_plugin - -func _enter_tree(): - import_plugin = preload("res://addons/fbx/import_fbx.gd").new() - add_scene_format_importer_plugin(import_plugin) - - -func _exit_tree(): - add_scene_format_importer_plugin(import_plugin) - import_plugin = null diff --git a/demo/default_env.tres b/demo/default_env.tres deleted file mode 100644 index 20207a4..0000000 --- a/demo/default_env.tres +++ /dev/null @@ -1,7 +0,0 @@ -[gd_resource type="Environment" load_steps=2 format=2] - -[sub_resource type="ProceduralSky" id=1] - -[resource] -background_mode = 2 -background_sky = SubResource( 1 ) diff --git a/demo/icon.png.import b/demo/icon.png.import deleted file mode 100644 index 54d8d71..0000000 --- a/demo/icon.png.import +++ /dev/null @@ -1,35 +0,0 @@ -[remap] - -importer="texture" -type="StreamTexture2D" -uid="uid://syqf374gcodm" -path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://icon.png" -dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"] - -[params] - -compress/mode=0 -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/bptc_ldr=0 -compress/normal_map=0 -compress/channel_pack=0 -compress/streamed=false -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/HDR_as_SRGB=false -process/size_limit=0 -detect_3d/compress_to=1 -svg/scale=1.0 diff --git a/demo/project.godot b/demo/project.godot deleted file mode 100644 index a174c0c..0000000 --- a/demo/project.godot +++ /dev/null @@ -1,32 +0,0 @@ -; Engine configuration file. -; It's best edited using the editor UI and not directly, -; since the parameters that go here are not all obvious. -; -; Format: -; [section] ; section goes between [] -; param=value ; assign values to parameters - -config_version=5 - -[application] - -config/name="FBX Game Project" -config/icon="res://icon.png" -config/features=PackedStringArray("4.0") - -[editor_plugins] - -enabled=PackedStringArray("res://addons/fbx/plugin.cfg") - -[filesystem] - -import/fbx/use_fbx=false -import/fbx/fbx2gltf_path="res://addons/fbx/FBX2glTF" - -[physics] - -common/enable_pause_aware_picking=true - -[rendering] - -environment/default_environment="res://default_env.tres"