Update readme about msvc.
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# FBX2GLTF
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**REQUIRES MVSC redistributable on Windows**
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https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads
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Change skinning-weights to 4 if your engine does not support that feature.
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Change the default import of the engine to be different from 30 fps if needed.
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There are artifacts in the Github Actions for Windows, MacOS and Linux.
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You need to install the MVSC redistributable on Windows. https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads.
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## Build Instructions
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Reference the Github workflow.
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