Force embed resources.
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@ -88,7 +88,7 @@ struct GltfOptions {
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/** Whether to output a .glb file, the binary format of glTF. */
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bool outputBinary{false};
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/** If non-binary, whether to inline all resources, for a single (large) .glTF file. */
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bool embedResources{false};
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bool embedResources{true};
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bool separateTextures{true};
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