Create a fallback PNG, not GIF. GIF is not valid glTF.

This commit is contained in:
Par Winzell 2018-02-21 08:57:29 -08:00
parent 3bb9104fe3
commit 640712c6e1
1 changed files with 5 additions and 2 deletions

View File

@ -604,8 +604,11 @@ ModelData *Raw2Gltf(
}
}
if (!image) {
// fallback is tiny transparent gif
image = new ImageData(textureName, "data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=");
// fallback is tiny transparent PNG
image = new ImageData(
textureName,
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mP8/5+hHgAHggJ/PchI7wAAAABJRU5ErkJggg=="
);
}
std::shared_ptr<TextureData> texDat = gltf->textures.hold(