Adding missing attributes to RawVertex operator==.
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772965ad03
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@ -26,9 +26,12 @@
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bool RawVertex::operator==(const RawVertex& other) const {
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return (position == other.position) && (normal == other.normal) && (tangent == other.tangent) &&
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(binormal == other.binormal) && (color == other.color) && (uv0 == other.uv0) &&
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(uv1 == other.uv1) && (jointIndices0 == other.jointIndices0) &&
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(jointWeights0 == other.jointWeights0) && (jointIndices1 == other.jointIndices1) &&
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(jointWeights1 == other.jointWeights1) && (polarityUv0 == other.polarityUv0) &&
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(uv1 == other.uv1) &&
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(jointWeights0 == other.jointWeights0) && (jointWeights1 == other.jointWeights1) &&
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(jointWeights2 == other.jointWeights2) && (jointWeights3 == other.jointWeights3) &&
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(jointIndices0 == other.jointIndices0) && (jointIndices1 == other.jointIndices1) &&
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(jointIndices2 == other.jointIndices2) && (jointIndices3 == other.jointIndices3) &&
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(polarityUv0 == other.polarityUv0) &&
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(blendSurfaceIx == other.blendSurfaceIx) && (blends == other.blends);
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}
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