From 2180fec3922427ef5487e63417046e81678ba18d Mon Sep 17 00:00:00 2001 From: "K. S. Ernest (iFire) Lee" Date: Thu, 7 Apr 2022 13:22:15 -0700 Subject: [PATCH] Update README.md --- README.md | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 24d03ae..38bcdba 100644 --- a/README.md +++ b/README.md @@ -1,17 +1,21 @@ # FBX2GLTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format. - -**REQUIRES MVSC redistributable on Windows** - -https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads +A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format. Change skinning-weights to 4 if your engine does not support that feature. Change the default import of the engine to be different from 30 fps if needed. -There are artifacts in the Github Actions for Windows, MacOS and Linux. +## Platform binaries + +`FBX2glTF` is for Linux and built on Ubuntu 20.04. + +`FBX2glTF-macos-x86_64` is for macos. + +`FBX2glTF.exe` is for Windows. **REQUIRES MVSC redistributable on Windows** https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads ## Build Instructions Reference the Github workflow. + +There are artifacts in the Github Actions for Windows, MacOS and Linux.