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K. S. Ernest (iFire) Lee 2022-04-04 04:47:45 -07:00 committed by GitHub
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# FBX2GLTF # FBX2GLTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
**REQUIRES MVSC redistributable on Windows** **REQUIRES MVSC redistributable on Windows**
https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads
Change skinning-weights to 4 if your engine does not support that feature. Change skinning-weights to 4 if your engine does not support that feature.
Change the default import of the engine to be different from 30 fps if needed. Change the default import of the engine to be different from 30 fps if needed.