Make file paths work cross platform
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parent
de09acb789
commit
15d0516fd3
12
npm/index.js
12
npm/index.js
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@ -38,12 +38,11 @@ function convert(srcFile, destFile, opts = []) {
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throw new Error(`Unsupported file extension: ${destFile}`);
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}
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let srcPath = fs.realpathSync(srcFile);
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let destDir = fs.realpathSync(path.dirname(destFile));
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let destDir = path.dirname(destFile);
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let destPath = path.join(destDir, path.basename(destFile, destExt));
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let args = opts.slice(0);
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args.push('--input', srcPath, '--output', destPath);
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args.push('--input', srcFile, '--output', destPath);
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let child = childProcess.spawn(tool, args);
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let output = '';
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@ -52,7 +51,7 @@ function convert(srcFile, destFile, opts = []) {
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child.on('error', reject);
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child.on('close', code => {
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// the FBX SDK may create an .fbm dir during conversion; delete!
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let fbmCruft = srcPath.replace(/.fbx$/i, '.fbm');
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let fbmCruft = srcFile.replace(/.fbx$/i, '.fbm');
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// don't stick a fork in things if this fails, just log a warning
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const onError = error =>
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error && console.warn(`Failed to delete ${fbmCruft}: ${error}`);
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@ -67,6 +66,11 @@ function convert(srcFile, destFile, opts = []) {
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reject(new Error(`Converter output:\n` +
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(output.length ? output : "<none>")));
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} else {
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if (destExt === ".gltf") {
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destPath = path.join(destPath + "_out", path.basename(destFile, destExt));
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}
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resolve(destPath + destExt);
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}
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});
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693
src/Raw2Gltf.cpp
693
src/Raw2Gltf.cpp
File diff suppressed because it is too large
Load Diff
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@ -197,7 +197,7 @@ Copyright (c) 2016-2017 Oculus VR, LLC.
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if (options.count("output") == 0) {
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// if -o is not given, default to the basename of the .fbx
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outputPath = "./" + StringUtils::GetFileBaseString(inputPath);
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outputPath = "." + (const char)StringUtils::GetPathSeparator() + StringUtils::GetFileBaseString(inputPath);
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}
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std::string outputFolder; // the output folder in .gltf mode, not used for .glb
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std::string modelPath; // the path of the actual .glb or .gltf file
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@ -207,7 +207,7 @@ Copyright (c) 2016-2017 Oculus VR, LLC.
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} else {
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// in gltf mode, we create a folder and write into that
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outputFolder = outputPath + "_out/";
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outputFolder = outputPath + "_out" + (const char)StringUtils::GetPathSeparator();
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modelPath = outputFolder + StringUtils::GetFileNameString(outputPath) + ".gltf";
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}
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if (!FileUtils::CreatePath(modelPath.c_str())) {
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@ -182,7 +182,7 @@ namespace FileUtils {
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return true;
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}
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bool CopyFile(const std::string &srcFilename, const std::string &dstFilename) {
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bool CopyFile(const std::string &srcFilename, const std::string &dstFilename, bool createPath = false) {
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std::ifstream srcFile(srcFilename, std::ios::binary);
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if (!srcFile) {
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fmt::printf("Warning: Couldn't open file %s for reading.\n", srcFilename);
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@ -193,9 +193,14 @@ namespace FileUtils {
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std::streamsize srcSize = srcFile.tellg();
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srcFile.seekg(0, std::ios::beg);
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if (createPath && !CreatePath(dstFilename.c_str())) {
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fmt::printf("Warning: Couldn't create directory %s.\n", dstFilename);
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return false;
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}
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std::ofstream dstFile(dstFilename, std::ios::binary | std::ios::trunc);
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if (!dstFile) {
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fmt::printf("Warning: Couldn't open file %s for writing.\n", srcFilename);
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fmt::printf("Warning: Couldn't open file %s for writing.\n", dstFilename);
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return false;
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}
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dstFile << srcFile.rdbuf();
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@ -21,7 +21,7 @@ namespace FileUtils {
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bool CreatePath(const char *path);
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bool CopyFile(const std::string &srcFilename, const std::string &dstFilename);
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bool CopyFile(const std::string &srcFilename, const std::string &dstFilename, bool createPath = false);
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}
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#endif // !__FILE_UTILS_H__
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@ -16,4 +16,32 @@ namespace StringUtils {
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return (s == PATH_WIN) ? PATH_UNIX : PATH_WIN;
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}
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PathSeparator GetPathSeparator() {
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#if defined( __unix__ ) || defined( __APPLE__ )
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return PATH_UNIX;
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#else
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return PATH_WIN;
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#endif
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}
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const std::string NormalizePath(const std::string &path)
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{
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PathSeparator separator = GetPathSeparator();
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char replace;
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if (separator == PATH_WIN) {
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replace = PATH_UNIX;
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}
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else {
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replace = PATH_WIN;
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}
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std::string normalizedPath = path;
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for (size_t s = normalizedPath.find(replace, 0); s != std::string::npos; s = normalizedPath.find(replace, s)) {
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normalizedPath[s] = separator;
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}
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return normalizedPath;
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}
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}
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@ -32,6 +32,10 @@ namespace StringUtils {
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PathSeparator operator!(const PathSeparator &s);
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PathSeparator GetPathSeparator();
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const std::string NormalizePath(const std::string &path);
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inline const std::string GetCleanPathString(const std::string &path, const PathSeparator separator = PATH_WIN)
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{
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std::string cleanPath = path;
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