diff --git a/README.md b/README.md index e924cdf..34d049b 100644 --- a/README.md +++ b/README.md @@ -66,11 +66,11 @@ Some of these switches are not obvious: likely constructed with the assumption that `(0, 0)` is bottom left, whereas glTF has `(0, 0)` as top left. To produce spec-compliant glTF, you will want to pass `--flip-v`. -- All three material options are, in their own way, works in progress. The - `--pbr-metallic-roughness` switch will be chosen by default if you supply - none of the others, and is the only one that produces glTF that does not - depend on an extension. It is documented further below, as is - `--khr-materials-common`. +- All three material options are, in their own way, works in progress, but the + `--pbr-metallic-roughness` switch is at least compliant with the core spec; + unlike the others, it does not depend on an unratified extension. That option + will be chosen by default if you supply none of the others. Material switches + are documented further below. - If you supply any `-keep-attribute` option, you enable a mode wherein you must supply it repeatedly to list *all* the vertex attributes you wish to keep in the conversion process. This is a way to trim the size of the resulting glTF